

The third entry in the Chain Materials series delivers a fresh collection of 20 high-quality, procedural chain materials. It’s perfect for hard-surface models, props, fashion design, architectural details, or product visualization.
Built entirely in Substance Designer, each material is PBR-ready, seamless, and customizable through SBSAR parameters. Whether you're creating realistic environments or adding detail to close-up renders, these chains offer the flexibility and quality you need.
Want to see it in action?
Check out the demo from Vol. 1 here:
👉 https://artstn.co/m/epAND
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If you have any questions, feel free to reach out. I'm happy to help.
The SBSAR has been updated with an improved workflow for Substance 3D Painter.
What’s new in Chains vol 3 v1.1:
The materials themselves have not been changed. This update focuses on making the SBSAR easier and more flexible to use, especially when working with custom maps in Substance 3D Painter.
Updated file: Chains_vol_3_v1.1.sbsar
The previous version is still included for compatibility.