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Fully procedural and customizable inside Substance Painter and Substance Designer, allowing instant control over pattern variation and material properties without modeling complex geometry.
Outputs 4K seamless PBR textures including BaseColor, Normal, Roughness, Metallic, Height (Displacement) and Opacity maps for accurate depth and cutout details.
Optimized for close-up rendering and production workflows
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If you have any questions, feel free to reach out. I'm happy to help.