








Glass containers often have simple designs, but it’s difficult to find the proper texture for them. Since we consider the glass in shading process, we notice the lack of details then. This product will help you achieve significant details, especially in close-up shots of glass container. Choose one or more patterns from this product and do unwrap of the objects based on it then in the shading process just add refraction to have crystal stemware on your scene. There are 36 patterns in this product. The maps you can export include Base color, Roughness, Normal, Height, Ao, Opacity and Transmission mask. I recommend you to use the SBSAR file (you can open it in substance player) and customize the textures by using the exposed parameters.
If you have any questions about the products or need help to use them, send me a message and I will respond ASAP.