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Erosion & Growth

Procedural rock surface created entirely in Substance Designer and rendered in Marmoset Toolbag. I focused on layered sedimentary formations, erosion flow, and natural moss distribution to capture both the geological readability of the surface and the organic feel of moss growth.

Overview of the Substance Designer graph, showing the rock, dirt, and moss base layers.

Overview of the Substance Designer graph, showing the rock, dirt, and moss base layers.

Height map progression

Height map progression

Basecolor generation process

Basecolor generation process

Material preview in engine