Website powered by

Procedural Hazard Tape

This render uses a Quixel Megascans statue as a presentation asset.
The focus of this project is showcasing my procedural Substance materials, designed for production use and available in my ArtStation Marketplace. https://artstn.co/m/qoxD8

Roughness map progression

Roughness map progression

Graph Overview

Graph Overview

Base Color map progression

Base Color map progression

Normal map progression

Normal map progression

Unreal Engine real-time material test